⛏️
Welcome to VXL

Before you start, let's set up where your worlds and settings will be saved.

📁
Choose a Game Folder

Pick a folder where Vxl will store all its data — worlds, settings, backups.

🌐
Browser Storage

Your game data will be stored in your browser's internal database (IndexedDB).

⚠️ This data may be lost if you clear your browser cache or switch browsers. Consider using Local Folder for important worlds.

🔗
Storage Connection Lost

Your game folder is no longer accessible. You can reconnect it or switch to browser storage to keep playing.

VXL

A world of your own awaits

v0.1.0 — alpha

New World

Options
Video
Render Distance
6 chunks
FOV
75°
Brightness
100%
Fullscreen
Ambient Occlusion
Show FPS
Controls
Mouse Sensitivity
25%
Invert Y-Axis
Block Reach
5 blocks

Key Bindings

Move ForwardW Move BackwardS Strafe LeftA Strafe RightD JumpSpace Sneak / Fly DownShift Sprint (double-tap)W × 2 Toggle FlyF InventoryE Attack / BreakLMB Place BlockRMB Hotbar 1–91 – 9 Scroll HotbarScroll SaveCtrl+S MapM PauseEsc
Gameplay
Auto Jump
View Bobbing
Show Coordinates
Show Biome
Difficulty
Sound
Master Volume
50%
Music
50%
Sound Effects
100%
Resource Packs

Hover a tile to see block name · Click to zoom

ACTIVE PACK
default (procedural)

Each 16×16-pixel cell is one block face.
Export → edit in Piskel → load back.

🖼 Drop a texture atlas PNG here to load it
Storage
📂
No folder selected
📁 Game Folder

Folder structure: options.json, saves/<world>/level.json, saves/<world>/chunks.json, saves/<world>/backups/

🗄️
IndexedDB — browser private storage Works on Android, iOS, and all desktops
Saved Worlds
Loading…

Clearing browser data will erase saves. Export important worlds as files.

Autosave Backups
Enable Autosaves
Keep Last Autosaves
10

Autosaves run every 2 min and are stored in backups/ separately from your main save.

Scheduled Backups
Enable Scheduled Backups
Backup Interval
Keep Last Scheduled
5

Scheduled backups will automatically archive your world at the specified interval.

Skins
Model
Classic uses 4px arms. Slim uses 3px arms.
Debug Pose
Outer Layer
Drag to orbit, wheel to zoom, Shift/right-drag to pan. Limbs pivot at Minecraft shoulder and hip joints.
Presets
Color Builder
Skin Color
Hair Color
Shirt Color
Pants Color
Custom Skin
🖼️ Drag & drop a 64×64 PNG skin here or click to browse
⏱

Autosave Found

An autosave is newer than your last manual save. Which would you like to load?

Last Manual Save
—
vs
Latest Autosave
—
FPS: – 0, 0, 0 Chunk: 0,0 Biome: Plains
▲
[M] or [Esc] to close  ·  Scroll to zoom  ·  Drag to pan
❤

Inventory

Game Paused

☀
☾

Generating World…

Shaping terrain…